USS Unity
OOC - Sim Resuming!
Ok so now that we got things as ready as we can, the main sim will resume tomorrow! As before I’d like us to try to all shoot for at least a once a week posting schedule, but faster is always good too if everyone can keep up. Remember we’re also sometimes discussing any setting events or reactions etc so feel free to discuss in our group chat in discord so we’re all on the same page and agreements in general for major things or ideas.
To recap the sim up till now, it is the year of 2162 of January, the newly formed Federation is barely a year old, and only in the past few months gotten enough of its act together to begin efforts to rebuild and make true on the promises of its charter. But in the wake of the Earth-Romulan war of 2157-2160 many worlds all over known space have been left damged, ruined, wasted, or flooded with refugees or the like. Pirates like the Orions and Naussicans have been raiding all over the place or strong arming weakened colonies from all the new powers of the Federation for ‘protection’. In short the Federation is stretched thin, both in old ships from pre-federation time, and in modern new ships like the Unity heavy cruiser or NX-Refits, and other such post war designs. Also many colonies that got cut off in the war have trust issues with the Federation or outright not being a part of it (for now by canon). Here lies the USS Unity’s first mission since its construction over the last year, to escort unmanned cargo drones to the mineral rich Earth colony system of Freedom which had cut ties a year into the war in 2158 when the Coalition had failed to protect it from the Romulan invasion as promised, they had struck a deal of neutrality to preserve their lives and freedom from the Romulan Empire’s invasion after the attack. As a result they are quite distrusting of the ‘Fleeters’ as you are all now called by them, and off worlders in general. Lately you have learned the Orions and Naussicans have been strong arming them for protection but so far have done nothing more then threaten before leaving. At the moment the Unity remains in orbit, while (all player characters) on the away team are planet side now working to help out to earn some trust to lead to future discussions and possible joining the Federation or more likely working out a trade deal if the colony leaders agree.
To that end the orders are as follows for things to do to help out:
–Security/Engineering: Help with the water purification system and help drive off local wild life by setting up repulsor emitters (harmless sonic tones the animals wont like)
–Science/Engineering: Help get the short/long range comm system back online, and help fix up the colony’s maintenance pods and mining pods for salvage work (optionally the unity could tow a few of the wrecks from the war into a stable orbit near the system to help the colony out with part stripping those!)
–Medical/Science: Help treat some local flu strains among the populace quicker then could be done normally, with science optionally scanning for a source of it which has yet to be ID’d by the colony populace other then finding it being ‘air borne’ after every rain storm
–Medical/Security: Help tend local outlaying farming families as needed, and security can help setup further scanners and repulsors further from the colony
Note: not all of this has to be done, in short just one or two could be sufficient, given our crew is small you guys can do whatever you want and let me know once your happy with things and i’ll move on to the next stage of the sim. Any questions just ask.
GM CockRoach