USS Sentinel
Main Sim - Deck 3 Conference Room - Mission Briefing (TAG Ch'ethynig)
Posted by Gamemaster CockRoach (GM) in Main Sim - Deck 3 Conference Room - Mission Briefing (TAG Ch’ethynig)
[snip]Shirley entered the conference room swiftly and took as seat at her desk. She looked over her DHs and took mental note on who was in the meeting and noticed that her chief engineer was not present, “Has anyone seen Lieutenant Ch’ethyniq?” She glanced at Rand, “Yeoman, could you please reach out to him. He needs to be here for this meeting.”
- Captain Shirley Rogers
“Of course, Captain,” Rand got up and moved toward the comm panel and pressed the button =O=1st Lt Ch’ethyniq please report to the conference room.=O= If he didn’t answer she’d go find him. The man was personable and easy to work with as far as Rand was concerned. He also loved his engines like most engineers she knew. He could be caught up in the middle of something he couldn’t walk away from. The meeting was called at short notice. Possibly he was a heavy sleeper. She wasn’t looking forward to having to go in and wake anyone up. She might wake up Randy to do that for her.
Yeoman Rand
“It probably won’t be massively important for this meeting,” Anders replied to Rand as she crossed the room and gave a nod to Captain Rogers, “Morning ma’am.”
-Lieutenant Junior Grade Marcus Anders: Chief of Security-
As Rand report got processed, the computer spit back out information on her display terminal. It read as follows:
=/\= Vok III was currently led by Lord Samuel Stevens III. A portly currently late 40s aged man who it seems held strong ties in his family tree to old time British royalty or such going back many centuries. He had a wash of red-blonde hair, bright blue eyes, and stood around 5‘9 or so in height. Politically his family had ruled Vok III since it was first settled, and was mostly a government modeled after traditional Monarchial values. Socially the society prided itself to be a strong force among the three joint colonies as being militarily, culturally, and financially the ‘strongest’. However, while on paper this might be argued to be true, in practice it was mostly just talk for the past 40 or so years when compared to the other two colonies together. The current population on the colony was about 980. Its local defense fleet consisted of 20 sublight armed system patrol craft armed with phasers, but no torpedoes. They also had 3 old post-Earth/Romulan war era vintage Intrepid class frigates refitted over the years. They had upgraded early phasers now and limited photon torpedo storage. They had a top warp speed now of warp 6 and an early version of shielding from the 2210s and similar upgraded polarized hull plating. Lastly they had a small fleet of merchant ships numbering about 12 in total, unarmed, but strongly shielded for obvious reasons, but capable when loaded only of warp 5, 5.8 when unloaded. The colony was mainly known as a heavy supplier of industrial and commercial products among the three colonies. =/\= It read
=/\= Ruff II was currently led by Rachel Condor. She was a human woman in her late 30s. She had dark brown hair, dark brown eyes, and stood around the 6‘1 mark. Politically the colony was ruled as a democratic republic. Socially it prided itself to be inventive and forward thinking in all matters of concern for itself and the other two neighboring colonies they worked with. Currently the colony had 881 colonists. Their defenses consisted of 14 sublight armed system patrol crafts armed with phasers but no torpedoes. They had 2 late 2190s era Mars class support frigates and 1 post Earth/Romulan war era Mk-III refit Bonaventure class frigate. The Mars class were the support ships that were used for resupply efforts back in the 2190s and did local repairs on site for different purposes. They were armed with late-generation phase cannons and early photon torpedoes as well as later model hull polarization systems, but no shields. They had a top warp speed now of warp 5.7. The Mk-III refit of the Bonaventure frigate was similarly armed, but included an early model shielding system. As well as a refitted warp core allowing it to reach speeds of warp 6.1. The colony also had 6 merchant ships in total, all unarmed, but shielded normally. Capable of warp 5 when loaded and warp 5.8 when unloaded. The colony was mainly known for being the primary supplier of food and simpler commercial products for the three colonies. =/\=
=/\= Quincey II was currently led by Daniel Boston. He was a human in his late 80s currently who was the son of one of the founding members of the original colonies. He stood at a somewhat shorter 5‘2 in height, had a very greying hair, and rich blue eyes. Despite his age he seemed to still be in good health. Politically Quincy II was ruled by a council of 5 advisors with Boston then making the final choice on large matters. Socially the colony was very commercial focused as well as prided itself providing all three colonies with the best education possible. Their defenses consisted of 10 sublight armed system patrol crafts armed with phasers but no torpedoes. They had 1 Mk-III Bonaventure class frigate setup the same as the ones Ruff II had. They then had an assortment of 8 early 2200s era cargo ships. But unlike the other two colonies, these had limited armaments consisting of late-generation phase cannons, hull polarization systems, and early shielding systems. They were capable of warp 5 when loaded and warp 5.6 when unloaded. Currently the colony had about 797 colonists. It was mainly known as the primary resource hub for the three colonies, providing rich minerals of all types for their use. They were also a hub of research and development among the three colonies, as well as being the primary point of contact for outsiders to trade and deal at with the three colonies. =/\=
For the request on pysch profiles and such for the colony leaders the computer had the last records being updated at Starfleet’s last visit to the distant colonies as being from 5 years ago. Back then all three leaders were shown as in good health and mentally stable. Colony wise all colonists appeared healthy more or less and no major issues were reported that wouldnt be expected for a colony that could be concerning.
A question crossed Marcus’ mind after scanning through the computer’s reports, “Remind me again why we always leave it so long to visit colonies like this one? Five years seems a bit far apart, don’t you think?”
-Lieutenant Junior Grade Marcus Anders: Chief of Security-
OOC: Another bump! CO can we get things moving please? :)
GM CockRoach
OOC: As best we can good sir!
-Kieron-