Remove Tag?

Do you want to untag yourself from this post?

USS Memorial

Main Sim: Seek and Hide - Bridge

Posted by Your Bestest Friend (GM) in Main Sim: Seek and Hide - Bridge
It was a quiet day on the bridge of the memorial, as a routine patrol of the sector was in progress, and nothing had come up as of yet. However, this was not to last, as alarm klaxons started to sound throughout the bridge, and the computer started to speak over the comms, =/\=Warning, Priority One message inbound. Repeat, Priority One message inbound.=/\= The alarms continued to sound through the bridge, signalling that whatever message it was, it could not wait for long.

Your Bestest Friend (GM)

OCC Hay GM please try to remember the Memorial does not have the standard Computer voice that we see in the shows it has the ENTITY AI good post though and thank you for starting our next sim :D

Tralla was admitidally dozing off in her seat when the alarm started to go off “Shut That Noise off!” she shouted “I will take it in my readyroom” the Andorian growled getting out of the command chair and heading for the readyroom

Once inside with the door shut she pushed the button on the desktop console “Coral this is Captain Zoarhi Command code Zoarhi-Alpha–5523” she stated clearly and calmly wondering what could be so important

Tralla

Use the full posts index to browse this ship's thread list.

Open Full Posts Index