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USS Ark Angel

Main Sim - Away Team - Engineering Team Investigations

Posted by Ensign Katherine (Katie) Hobbes (Engineering Officer) in Main Sim - Away Team - Engineering Team Investigations

Posted by Ensign Katherine (Katie) Hobbes (Engineering Officer) in Main Sim - Away Team - Engineering Team Investigations

Posted by Commodore Drudoc Andone (Commanding Officer) in Main Sim - Away Team - Engineering Team Investigations
[snip]

“The blotch is organic and may not be limited to exterior surfaces. Or engineering equipment,” Katie said. She glanced back at Miz’uki, and took a deep breath. She had jumped into the deep end and there was no point in stopping now. “It is possible that other systems on the ship are also impacted including your instruments. And possibly the ship’s personnel.”

=/\= Ensign Katherine (Katie) Hobbes, Engineer

“Well let’s get this thing out of your system asap I wonder Hobbes can you send your scans to the Ark Angel Transporter room and see if they can get a lock on it?” she suggested

Miz’uki

“Of course,” Katie said as she started to set-up the links between her tricorder and Ark Angel’s main computers. “I’m not certain how much good it will do the Transporter crew. They do need some time to lock on and as fast as this … thing vanished and reappeared, they may not be able to transport it.”

Katie wondered if transporting whatever this was into deep space would actually work. The red light flashed on her tricorder indicating the data transfer was complete. A few taps and the Transporter team was alerted that there was data waiting for them.

“Done, sir.”

=/\= Ensign Katherine (Katie) Hobbes

“Then we might have to figure out how to slow it down and corner it as well And I would like to get it into a sample container so we can study it a bit more before finding it a new proper home!” she purred smiling as she began to try and track it with her WTR

Miz’uki

With the transfer complete it took a bit for information to process when a reply finally came from NE Bunkins =/\= Ma’ams? We got your information and we think we got a target to track, but it seems to be two targets now. They’re both moving fast, one to the port side of their E deck heading for some of the JO/Non-com quarters there. The other is in a turbolift shaft moving up it seems. Problem is its phasing and fast movement is preventing a transporter lock. The computer no sooner pings on a partial lock then it shifts before it or we can initiate even an emergency transport. Closest person to the target on E deck is Lt Belmont..=/\= He said

GM CockRoach

Katie frowned. She did some quick calculations in her head.

“Miz’uki,” she said. “The report from the transporter crew implies that the… whatever it is… is capable of traveling at nearly the speed of sound. That means that we won’t be able to catch it with the transporter because that takes too long to lock on to an object. And a reactive trap will also be too slow… What we’ll need is a passive trap.”

She paused and gently bit her lower lip. “We’ll need something that will hold whatever it is if it makes contact or at least cling to it… Adding weight to it might slow it down enough to make it catchable… something like a bed of glue.”

=/\= Ensign Katherine (Katie) Hobbes, Engineer

“Perhaps,” Katie said glancing at Miz’uki, “Perhaps… if we take a set of portable forcefield projectors… at key locations and…”

The thought seemed preposterous at first but it felt like there was an element of the possible. Assuming it could be done with the technology of this era.

“Perhaps we could modify the ship’s internal forcefields… at the maximum power the circuits will support … and slow whatever these things are enough…”

Her words trailed off as she frowned at Miz’uki. Was such a thing even possible?

=/\= Ensign Katherine (Katie) Hobbes, Engineer

OOC Does the Sythn have its own forcefield tech or has that not yet been prefected?

KG

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